Note! This post discusses a lot about program here and often elsewhere called “SecureROM” - apparently the correct name would be SecuROM
Something interesting I bumped into… There is a good bunch of examples of why DRM protection of software (usually games) is a bad idea. Most notable reasons being as simple as following: While DRM protection has not prevented a single game from becoming available as pirate copy with protection being removed, for those willing to buy the game the copy protection does instead create problems ranging from minor annoying to outrageous problems concerning functionality of the whole operating system. This alone should be reason enough to abandon DRM technologies but still several companies don’t seem to understand this…
Today I bumped into good example of how trying to use DRM as futile attempt to prevent a game from being pirated can also be a massive failure creating a huge loss in game sales and resulting to 100% opposite effect than what was hoped. Electronic Arts has been using a DRM system named “SecureROM” on some of their games, including their hit game “Spore” which has resulted in huge losses for the company itself. This protection software can rightfully be considered as highly harmful malware. Some of the things the user should know of what happens when you install Spore obtained from legitimate source and thus requiring SecureROM:
- SecureROM is cant be uninstalled by uninstalling Spore, nor with uninstaller of it’s own. The user has to do certain special steps to get rid of it.
- SecureROM constantly monitors usage of the system and thus creates possible and severe security risks, uses system resources (CPU and memory) all the time and thus generally lowers usability and security of the system.
- Cripples functionality of the whole operating system. According to several users this malware has, for example, prevented the OS from recognizing some hardware changes like installing a new dvd-drive. Some users have also reported not being able to burn any data on DVD’s. In some cases apparently the whole OS has stopped to function after CPU or motherboard change (or other large changes in hardware) when SecureROM is installed.
- and more…
And what are the results of this for Electronic Arts? Well, first of all this has resulted in multi-million dollar lawsuit(s) against the company, but this is just small part of the tragedy. Spore has now become the most pirated game of year 2008 - at least according to the
top 10 most pirated games of 2008 listing at TorrentFreak. The PC version of Spore has been a huge hit indeed but instead of showing in sales the PC version resulted in little income and on any scale in humongous amount of copies being pirated. Add to this the fact of large amount of people who have bought the game legally getting furious about the problems caused by the malware called SecureROM and the multi-million lawsuit that the company with high probability will have to pay it is clear that while the game has been a huge success otherwise it has become a huge economical catastrophe to Electronic Arts.
It has become a theory generally accepted as fact that the use of SecureROM, while 100% failed to protect the game from being pirated, has resulted in huge amount of people who otherwise would not pirate to obtain the game as pirate copy freed from SecureROM instead.
Finally: Despite all of this several game companies still refuse to see that DRM protection is not only a failed attempt to protect anything and only a harm the legitimate users but has high potentiality to cost a high amount of money for companies. Not only do game companies keep using DRM protection but some also, despite all this, still use the very same SecureROM DRM system behind this failure (one example being the PC release of GTA 4). When will they learn?
Author is a 29 years old linux zealot and hacker from Finland.
Tags: crackers, drm, games, legal, piracy, rant, security
This entry was posted
on Saturday, December 13th, 2008 at 6:59 pm and is filed under General Rants, IT Security, games.
You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
January 22nd, 2009 at 4:51 pm
Never. They will never learn. I hate DRM religiously. Spore was the most anticipated game of the decade for me, but after hearing of their chose of DRM I did as many others and pirated it instead. So, I know what you mean. Still…
The one thing you fail to take into account is that they are not trying to stop the experienced pirate. They are trying to stop Bob - who has no idea about how computers work - from making a copy and giving to his friends.
The reason DRM has become more and more intrusive is because Bob - as little as he knows about computers - have access to more and more freeware that will easily do rather complex copies.
So, I absolutely hate DRM… but only when it gets intrusive. I say fair enough if they want to stop Bob from copying the game…. But I cry foul as soon as a single legitimate customer is even inconvenienced by their DRM.
January 23rd, 2009 at 10:24 pm
I hate DRM. However, Valve has the best DRM protection on their games and it isnt intrusive. It’s actually HELPFUL!
Im talking about Steam. You cant play their games without it and you cant play without registering. But, it also gives you the opportunity to buy and download their games through steam. and better yet? If you go to a friends house and they have steam, you can log on to your steam, download the games on their PC and play them all you want. However, when you log out, your friend cant play them unless he buys them. But its Valve, so the games are worth it.
Now, it isnt 100% secure and it isnt perfect. But, its the best damn idea any game company has had so far. I dont mind paying for a game. But i wont pay for a game that asks me to bend over too.
Far better than EA or Sony DRM protection.
February 2nd, 2009 at 5:00 pm
[...] HackNBlog » Blog Archive » High cost of DRM protection [...]
March 3rd, 2009 at 2:31 am
@Derek
I know about Steam and the good parts of it sound fine. As a buying, downloading, install and upgrade service it sounds fine. The DRM protection part of it is what makes me ask aquestion: Do you need to be connected to Steam to play a game you own and does the game you bought and installed still work if/when someday Steam will quit it’s service? If they do and if the DRM system makes no troubles for user whatsoever the I cant say I have anything against it - but if the games are dependant on Steam to continue it’s service the I would fear the day that Valve might go to banckruptcy or end their Steam service for other reasons.
Also are all the games available outside of Steam? For some old hit games the only legal way to get them is to buy a used game - and for that the game needs to be provided as hard copy. Of course if the gamehouse is no longer selling the game anyway then (no matter how they feel about it) their games can finely, IMHO, be considered as abandonware and downloading “so called illegal copy” would harm no-one.
I agree that in any view no matter what the answer to my questions are the Steam system of Valve, for what I know, is far greater than the malware protections of EA & Sony. I’m also glad to read that Steam works under Wine, thus also being able to offer games for *nix users (provided that the game itself also runs under wine naturally).